Nagoon is a platform that let’s anyone create augmented reality experiences and connect them to the real world without having to write a single line of code.
In our easy-to-use graphical interface, it only takes minutes to setup a project and start adding content to a location. The project is then compiled to a native app for iPhone and Android.
How can augmented reality help us create a better future? Together with The Royal Institute of Technology in Stockholm, we’re building virtual corridors in physical environments. Revealing what is going on behind the brick walls and closed doors of one of Swedens most vibrant campuses.
Transparent spaces opens up new possibilities. It is both a showcase and an increased contact space that generates intelligent encounters, between people who otherwise wouldn’t have met.
Making it easy
We have focused on making it easy to create augmented reality experiences and to enrich spaces and locations. With any new technology such as this it can and should take many iterations to find your way, and we make this possible.
Until now, the threshold for creating AR, in terms of resources and knowledge have been very high. Only a few companies have had the resources to develop serious AR content.
We want to change this by putting easy-to-use tools in the hands on the people that have something to say. We believe this will start a creative revolution within AR.
Virtuosos in a new reality.
Nagoon consists of a dedicated team of experts. All with an extensive experience of virtual and augmented reality, game development and research over the last 15 years.
Nagoon sets up citywide interactive spaces in minutes from open or proprietary data. It then keeps track of both where users are and how they interact with their surroundings. This makes it possible to create multiuser dynamic AR scenarios where the users interact the world around them and each other.
It works both outdoors and indoors. We use different combinations of GPS, wifi and BLE localization. technologies. It can be used for gamification, storytelling, assistive environments, rich information systems and AR experiences.